![]() ![]() It looks good on my Switch, but it looks so much better on a screen. On the monitor it's really beautiful to look at. And I wish I had played it on my laptop with a controller, instead of on my Switch. Okay, anyway, so my overall impression was that early game is better than late game. He was kind of carefree, but he was also really involved in unions and, yeah, really passionate about serious things. Maybe like he suddenly disappeared without Stella knowing. No, it's more like he's so carefree, maybe his family suffered from it or something like that. Maybe he died from being struck by lightning. And that might have led to some bad things in his life.” Maybe I was thinking, “Oh, with this personality type, Atul’s trauma is, his whole thing is he's more carefree. And I thought that would get revealed a little bit more. So I'm sure we'll talk a lot about that.Īnd I guess I thought that they'd go more into-every time each spirit introduced the resource that they were tied to, I felt like that resource was tied to a trauma in their life. All the little emotional plots at the early spirits-they’re all cooler. Like how all the spirits know Stella and that owl that comes to see you. I think little individual stories are fine, but it's just that it hinted at a larger lore and the larger lore was so interesting that I wish they talked about it more. Which is fine, that chill kind of game, but because of how repetitive a lot of the mechanics are and because the resources don't feel like they give you something new, to be honest - they feel more like an upgraded thing that you need to get in order to progress. This is meant to be a moment of drama,” you know, that kind of thing. Yeah, I think part of the nature of Spiritfarer is that it's little stories about each of the spirits, but because there's no overarching plot, they don't try to be like, “Okay, this is going to be a moment of climax. Intros are usually the most well constructed section because they have to introduce you to the characters in a short and compelling way. But that's also because I generally enjoy intros of movies and games more than the middle, or even the end. I agree with you overall, in that I prefer the early game much more than the late game. It was enjoyable at the beginning and I wish the mystery and story paid off. Those are just my first impressions, without going super deep. And I wasn't sure how the later ones related to Stella as much as the earlier ones, unless you read the art book. Some of the lead spirits were not as interesting as or as compelling as the early spirits. And then I think the game drags a little bit more towards the end when I felt like I was repeating a lot of the same mechanics and not getting fed enough story. It's pretty cool to see the spirits come and go through the Everdoor and to learn more about them. So you're definitely interested in the world, you know? How does this afterlife work? It’s mystic and the red waters are cool.Īs it gets to the midpoint, I kind of wish it fed you a little more lore about your circumstances, because it never really answers those questions. You start off in a very scenic area with the Everdoor and a mysterious ferryman, Charon. You kind of wonder, how does everyone recognize Stella? The tutorial is a pretty slow intro to the mechanics, but I think the first impressions of this world are cool. I think the game was strongest at its earliest point because there's a lot of mystery. This is the transcript.Īll right, what are your overall impressions of the game? Hint 1: Something he might eat during tabletop sessions with his friends.The three of us sat down to talk about Spiritfarer, a cozy management game about dying. Hint 2: Believed to have originated from Italy. The way Astrid likes it.įavourite food: Beef fondue Bruce & Mickey Hint 1: Plain, straightforward, and simple. Hint 1: An Old Fashioned dish for an old fashioned lady. All Favorite Foods of Characters (Gwen, Atul, and More) Characters Gwen ![]() This guide shows all favorite foods of characters (Gwen, Atul, and More) in Spiritfarer.
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